faq

Questions, answered honestly

Including the one everybody actually asks first.

01Can't I just vibe-code this myself?+

Yes. Absolutely. Go for it. It'll cost you more in token burn and time though, ha.

When you are done debugging concave polygon decomposition and centroid offsets at 1am, MatterAE will still be $35 and already work. That is genuinely the whole pitch.

02Is this just Newton?+

The marketplace thought so. They are both 2D physics, sure, but so is a dropped phone. Newton is a deep, powerful tool with years of polish behind it. MatterAE is the fast, cheap one that lives in a panel and bakes keyframes. Different leagues, very different price. Longer answer here.

03So why was it rejected?+

"Duplicate functionality." A physics plugin already existed, apparently. I have decided to wear it like a badge. It is even in the hero up top.

04Does it actually bake to keyframes, or stay live?+

Real keyframes, in a brand new comp. Once baked there is no live plugin dependency at all. You can hand-edit every keyframe, render normally, even uninstall the plugin, and the animation stays exactly as it was.

05What is the difference between Lite and Pro?+

Lite caps the bake at 75 frames (3 seconds) and puts a watermark on the preview canvas. Pro removes both and switches on collision groups, markers, chains and constraints. The engine itself is identical. See the full breakdown.

06Which After Effects versions does it run in?+

After Effects 2020 and later (CEP 9+), on both macOS and Windows.

07Do I have to enable unsigned extensions?+

During the beta, yes, it is a quick one-time setting. A signed release is on the roadmap so this step goes away. Install guide here.

08Is there a subscription?+

No. One-time price. Every 1.x update is included. That is the deal.

09Will it slow down my project or renders?+

No. Once you bake, you have plain keyframes. The plugin is not a render-time dependency, it just generates the animation and steps out of the way.

10Can I use it on commercial work?+

Yes, on all the client work you like. The only thing you cannot do is resell or redistribute the plugin itself.

11Why is it so cheap?+

Because it does about 90% of daily mograph physics, not 100% of everything. The price matches the scope. The expensive tools earn their price doing the other 10%, and they are worth it when you need it.

12I found a bug, or I want a feature.+

Good, that is how it gets better. Send it over on the bugs and requests page.

Drop something. Watch it land.

Free Lite tier to try it for real, or the full thing for $35, one time, no subscription.